360 and VR video are one of the major topics in the industry this year. This panel will discuss which platforms content provider are targeting, i.e. Web, Smartphones, or VR head-sets. In particular the panel will discuss which projections, streaming formats, and rendering techniques are used to stream content today. It will also discuss how new codecs like HEVC, VP9 or AV1, or new streaming standards like Omnidirectional Media Application Format (OMAF) of MPEG will enable better quality and new use cases.
Devon Copley, Head of Product, VR Platform/Ozo - Nokia Technologies