Content Management & Workflows
Tuesday, May 12, 2015
10:30 a.m. - 11:30 a.m.
A101 - Enterprise Delivery: Building an Internal Streaming Solution
Whether you want to broadcast a company-wide meeting or new employee training, streaming it through your internal network saves time, travel costs, and resources. This session dives into the formats, protocols, and architectures that are commonly used for distributing streams to all screens within an enterprise setting, plus touch on reaching remote and mobile workers. The panelists also share recommendations on achieving best-possible quality and securing content, along with best practices they’ve learned the hard way. Join us for this information-packed session on building an internal streaming solution to fit your business needs.
Bryan Walls, Computer Engineer, Marshall Space Flight Center - NASA
Patty Perkins, Manager, Desktop Video - Wells Fargo Video Network
D101 - HOW TO: Bringing Media Channels to Amazon Fire TV
Amazon Fire TV can help content creators and developers find new customers by making it easy to create media-based apps for the best-selling Amazon Fire TV and Fire TV Stick. In this presentation, we will dive into the Fire TV platform and show attendees how they can quickly publish their content as media apps using Amazon's open source Web App Starter Kit for Fire TV. Attendees will also hear from Wall Street Journal, a Starter Kit beta partner, about their experience rapidly developing a real-world Fire TV media app that provides a great viewing experience for their customers.
Justin Webster, Executive Director, Product Development & Operations - The Wall Street Journal Digital Network
11:45 a.m. - 12:30 p.m.
A102 - Codecs, Containers, and Protocols: Digital Media Formats for Online Distribution
This presentation explores the history of codecs, containers, and protocols and their impact on the present state of streaming. Learn what qt-faststart does, why h264_mp4toannexb is sometimes necessary, and the difference between streaming and pseudo-streaming. The presenter takes a deep dive into the structure of today’s most relevant media formats to discover the advantages and limitations of each and helps you pick and choose the right options.
B102 - Benchmarking Your Broadcast Video Workflow
This panel focuses on benchmarking total propagation and playback times for live and on-demand broadcast video workflows. What are the industry norms for publishing videos from creation to playback? Is there an ROI from increasing speed? What new approaches are happening to lower streaming propagation and publishing times? We discuss approaches to measuring the effectiveness of a video pipeline and how that compares to other companies in your vertical.
Lionel Bringuier, Director, Product Management, Video Delivery Products - Elemental Technologies
D102 - HOW TO: Top Tips for Getting Your Android Apps Running on Amazon Fire TV
This session will introduce you to Amazon Fire TV and what you need to do to get your Android apps ready. What does your app’s 10 foot experience look like, how will your touch controls convert to a controller based experience, how will you sync game progress across all of your players devices, and what are the TV-specific gotchas like overscan. This session will get you started with Amazon’s free Fire TV developer SDK and provide plenty of tips for getting your app up and running. Both Android Studio and Xamarin Studio will also be covered showing how you can target Fire TV using the same familiar developer environment.
1:45 p.m. - 2:30 p.m.
A103 - Dissecting Big Data: Trends in Video Consumption and Behavior
This session discusses how broadcasters, advertisers, and OTT providers are using video consumption data to provide the best end- to-end user experience. The discussion centers on identifying which devices are most popular, which ones provide the most engagement, and the impact they have on OTT services. Learn how to gauge the overall success of your content business based on engagement metrics, user segmentation, globalization, and platform partnership.
Moderator:
Ade Adeosun, VP, Digital Enterprise, Analytics - comScore
B103 - Implementing New Technologies With MPEG-DASH
Ever wanted to zoom in to a player during a live basketball game, or have your cellular network work with your phone to avoid re-buffering? This session explores some of the new technologies being brought to the table by the next version of MPEG-DASH to address these and other enhancements in OTT delivery. This session covers server and network assisted DASH (SAND), improved DASH streaming using HTTP 2.0, WebSockets, and tile streaming using spatial relationship descriptors.
Moderator:
Iraj Sodagar, Multimedia System Architect - NexTreams
C103 - Developing OTT Apps for Multiple Platforms
Time and cost are huge factors when media publishers consider which device platforms they need to support. In this session, a mix of developers and content publishers discuss the strategic view of supporting multiple devices and the realistic cost for deploying across multiple platforms. Learn the logical operations that can easily be repurposed and what must be unique to each platform. Using the context of existing Windows, iOS, and Android applications that the panelists have been involved with, the conversation also covers the most recent Windows 10 announcements and outlines what is required for content owners to deliver their services to connected devices.
Moderator:
Andy Beach, CTO, Media & Entertainment, Worldwide - Microsoft
D103 - HOW TO: H.265 vs. H.264—An Under- the-Hood Assessment
The case for H.265, like most new video technologies, is compelling: better compression and faster/cheaper delivery over lower bitrates. For any content distributor seeking to distribute content to mobile devices over congested 3G/4G/LTE networks, these traits are highly desirable. However, the reality of real-world choices can quickly deflate any optimistic plans. In this session, learn if and how H.265 compression and deployment options can be utilized in typical online streaming workflows, and more importantly, if your target audiences can benefit. Examples of x264 and x265 output are compared for bitrate, compression time, and file size.
2:45 p.m. - 3:30 p.m.
A104 - Measuring the ROI on a HEVC Deployment
As HEVC begins to find its stride in the industry, operators are grappling with the challenge of whether and how to begin to swap out MPEG-2 and possibly AVC encoders for HEVC codecs. While HEVC is still many months away from mainstream deployment, it is important for companies to take an ROI-centric look at the technology and evaluate where and when it makes sense to incorporate HEVC into transcoding and content delivery workflows. This presentation discusses factors to keep in mind when evaluating HEVC products and while strategically planning future digital media road maps, updated with findings up to NAB 2015.
Avni Rambhia, Industry Principal, Digital Media - Frost & Sullivan
C104 - Monetizing the Multi-Screen Consumer Experience
Consumers are increasingly using mobile devices to watch professionally produced content, and video distributors are responding with a variety of offers, including TV Everywhere to enhance traditional pay TV, VOD libraries available over the top (OTT), and even live channel packages available OTT. In many cases, these offers are being targeted primarily to mobile device viewing, but may also be complementary to a TV viewing experience. This session discusses these trends and opportunities to monetize multi-screen viewing, including subscriptions, rentals, electronic sell-through, and advertising.
Mike Green, VP Strategic Development & Alliances - Brightcove
D104 - HOW TO: Creating a Streaming Channel on Roku’s Platform
This session educates attendees on how to develop a channel using Roku’s software developer kit and Roku’s proprietary BrightScript language, from basic VOD channels to full subscription-based services. Attendees learn about the resources and services available to developers to best manage their channel, including integrated billing, and best practices for creating a great streaming channel. The session also looks at the different ways to monetize content through advertising, on-device promotion, and other marketing opportunities.
4:00 p.m. - 5:00 p.m.
B105 - From the Classroom to the Athletic Fields: Streaming in Educational Institutions
When streaming is mentioned with regard to education, distance learning is often the only use case that comes to mind. However, there are numerous other uses for live and on-demand video streaming in educational institutions, including sporting events, commencements, concerts, debates, and flipped classrooms. This session dives into detailed educational streaming workflows and gives examples of how streaming can be used to engage students, athletes, fans, alumni, and donors. Top professionals from high school and college-level institutions share their experiences, including successes and pitfalls.
Imry Halevi, Associate Director of Athletics - Content & Strategic Communications - Harvard University
Dan Lantz, Director, Video Production - Fox School of Business, Temple University
Jermaine Wells, Coordinator, Learning Environments Services & Special Events - Union College
D105 - HOW TO: Building a Video Player
With so many devices, browsers, and operating systems in the market, companies are often left with confusing choices when it comes to their video players. Should you build a player yourself or use an openly available one like JWPlayer or Video.js? What technologies should be used? How do you build a streaming video application without any plugins? Are Flash, Silverlight, and other plugin solutions still a viable answer today? This session explores these questions and digs into the code necessary to build a modern streaming application.
Wednesday, May 13, 2015
10:30 a.m. - 11:30 a.m.
A201 - Best Practices for Adding Redundancy to Live Encoding & Delivery
This session takes a deep dive into how some of the leading content owners address redundancy in their live encoding and delivery workflows. Hear what technical challenges keep these video broadcasters up at night and how some of the leading experts mitigate risk through their encoding stack, CDN delivery, scalable authentication methods, and more. Learn the best practices for reacting and responding in real time to issues in your encoding and delivery workflow to ensure a seamless experience for your viewers.
Ivan Yang, Senior Director, Technology & Engineering - Vevo
Troy Causey, Director, Product Technology, March Madness - Turner Sports
B201 - UHD Codec Update: Legitimate Challengers to HEVC
If you thought HEVC was the only UHD codec in town, you've got it wrong. In addition to VP9, which has been in use by YouTube for over 12 months, we have the open source Daala, from Xiph.org, RMVB from RealNetworks, and the new PERSEUS codec from V-Nova. In this session, you'll get an update on where these codecs are in their development life cycle, their comparative performance, where they're being used and their potential for use in streaming to desktops, mobile and OTT.
Jan Ozer, Owner - Streaming Learning Center
C201 - Business Strategies to Break Out of the OTT Crowd
We’re used to thinking of the OTT technology landscape in terms of technology components—transcoders, origin servers, advertising servers, players, DAM systems, and so forth. But these silos are rapidly breaking down. The need for scalability, agility, and automation, coupled with the demand for continuously state-of-the- art systems in an intensively competitive environment, are forcing a change in how the vendor community should be planning, developing, deploying, and marketing their offerings. This talk discusses, from an analyst’s perspective, how the industry and its needs have changed in recent months and how they will change over the next 2–3 years.
Avni Rambhia, Industry Principal, Digital Media - Frost & Sullivan
D201 - HOW TO: Developing Universal Windows Applications for Xbox and Beyond
With the announcement of Windows 10, Microsoft enables the ability to Deploy applications to multiple Windows platforms from a single code base. This technical presentation shows developers how to set up their Visual Studio projects for development and deployment to Xbox, Windows, and Windows Phone.
Andy Beach, CTO, Media & Entertainment, Worldwide - Microsoft
11:45 a.m. - 12:30 p.m.
A202 - 4K/UHD Streaming: Definitions, Challenges, and Champions
For the past few years, the manufacturers and content producers have been championing 4K as the latest and greatest technology. This session cuts through the 4K hype and discusses what real-world impact 4K could have and what the requirements really are to stream in 4K. It also tackles the 4K/UHD definition division, physical media versus streaming, and bandwidth requirements to make 4K possible. Hear experts from various corners of the industry tell you what you need to know about 4K, when it will become adopted, and what you should plan for.
B202 - Replacing Flash: Adaptive Streaming and DRM in HTML5
The Media Source Extensions and Encrypted Media Extensions are the standardized toolsets that enable browsers to deliver adaptive streaming and digital rights management without plug-ins. This session details what these extensions are, how they’re being supported by the different browser and tools vendors, and how soon those delivering premium content will switch over from plug-in-based technologies to these standards. If you are considering replacing Flash with HTML5 standards-based technologies, this session details how and when you can do it.
Moderator:
Jan Ozer, Owner - Streaming Learning Center
D202 - HOW TO: Selecting the Right Video Management Technology
This presentation helps attendees identify their unique requirements for an effective video management solution. It identifies the mistakes that many video management technology buyers make and provides best- practice advice on how to avoid these mistakes. It looks at the options facing buyers looking for new technology for video review, approval, and delivery. Attendees get advice on how to get to a vendor short list, submitting brief and useful RFPs, what questions need to be asked, and other tips to ensure the right solution is chosen.
1:45 p.m. - 2:45 p.m.
A203 - Video Management Technology’s Role in Delivering Optimal User Experiences
You may have a video management solution, but how should video and digital asset management technology integrate and fit in with other content-based technologies in your enterprise? This session explains how to create an ecosystem of technologies that allows you to build optimal digital experiences for your end users. We discuss the critical categories of technologies that you should be thinking about and illustrate the vendor landscapes in each of these categories. We also give examples of successful integrated technology toolkits from some of the world’s leading enterprises across a variety of industries, specifically showing how video fits in.
B203 - The Future Of Branded Content
The 'brand as publisher' model is increasingly becoming the expectation for marketers and brand teams - forcing many of them to create more content than ever before. Meanwhile the vendor options to generate content are growing exponentially, with more and more brands taking on the responsibility of taking content creation in house. This session will address the challenges and opportunities associated with these options. Learn how brands grow an audience and keep up with the virtually demand for content. How do they choose what platforms and partnerships to strike up to ensure the content is seen? We'll explore all of these questions with our panelists of fortune 500 brand managers, agencies, and publishers.
Greg Rivera, Sr. Director, Advertising Solutions - Microsoft
3:15 p.m. - 4:00 p.m.
B204 - Integrating Streaming, Video Conferencing, and Unified Communications Solutions
Traditionally in enterprises, video streaming and video conferencing have been deployed as two completely separate solutions. However, companies are figuring out that integrating these solutions provides tremendous value to their organization. This session discusses trends across unified communications, video conferencing infrastructure, production studios and how these trends allow for streaming technology to be budgeted as part of a larger video communications platform.
Moderator:
Andy Howard, Founder & Managing Director - Howard & Associates
Jackson Hayek, Director, Production Services - Upper Iowa University
Harold Turk, Senior Engineering Advisor, Social and Collaboration Engineering - Aetna
Aaron Roe, Director, CTO/ITS - Deloitte Services LP
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