Streaming Media

Streaming Media on Facebook Streaming Media on Twitter Streaming Media on LinkedIn
 

Mixing Multicam Audio in Apple Final Cut Pro X

In this tutorial, Cord3Films' Glen Elliott demonstrates how to mix audio from multiple off-camera sources in a multicam edit in Apple Final Cut Pro X.

Configuring Audio and Video Channels

Switching audio sources in the Angle Editor is pretty rudimentary--just a straight cut from one audio source to the next--but often when you’re doing a more complex edit, you actually need to do a mix of audio. In the wedding example shown here, I might need to use the groom source mixed with the officiant source and so on.

Fortunately, Final Cut Pro does have tools to give you access to all of those audio sources simultaneously. To begin mixing, highlight the multiclip, then go up to the Inspector and select the Audio tab (Figure 5, below).

Figure 5. Selecting the Audio tab in the Inspector

Once we’re in the Audio tab, under Channel Configuration, you’ll actually see all the channels that are associated with this multiclip (Figure 6, below). The first four channels you see are our video angles and then the next three are our separate audio angles, which actually correspond with the clips that you saw in the Angle Editor.

Figure 6. The Audio tab

Basically, it’s listing every audio source in the Channel Configuration. By default, only one is checked. You do have the ability to check all of them and activate all of them. As you do this, you’ll see them light up in the Angle viewer (Figure 7, below); however, nothing changes on the timeline.

Figure 7. Angles light up as they’re checked in the Channel Configuration.

In order to see these audio sources show up in the timeline, you have to right-click on your multiclip and choose Expand Audio Components, or press Ctrl + Option + S (Figure 8, below).

Figure 8. Expanding Audio Components

As soon as you do that, you’ll see the audio tracks expand in the timeline and you’ll have access to all of your audio. Additionally, you can toggle on or off various channels as needed. For example, if we’re going to do this edit and we don’t want to deal with any of the on-camera audio--we’re going to do our mix only with the three off-camera audio sources--we can simply uncheck all of our on-camera audio and it’ll disappear from the list (Figure 9, below).

Figure 9. Removing the on-camera audio from the edit

Likewise, if we need to add more audio sources in, we can recheck them in the Channel Configuration panel.

When you hover over top of the audio, the cursor automatically becomes a range selection tool, which actually is brilliant because that’s the only thing you’re going to be doing down here is dragging out ranges and ducking or raising audio to create your mix (Figure 10, below).

Figure 10. Selecting, ducking, and raising audio

Related Articles
Here's a look at two workflows for applying film grain to your footage in FCP X using cineLook (with and without Gorilla Grain), first with 4k footage shot with the Blackmagic Production Camera, and then with Cinestyle-flattened DSLR footage.
In our first tutorial on the recently released FCP 10.1, we look at the new Libraries feature, which enhances project and media organization and eases the adjustment for editors transitioning from FCP 7.
This tutorial on Apple Final Cut Pro X takes a closer look at color correction in the Inspector, exploring the Balance Color, Match Color, and Color Mask and Shape Mask features.
This tutorial on Apple Final Cut Pro X inspects the Video Inspector, a context-sensitive area of the FCP X interface that allows you to change settings of various filters and settings, and focuses on making basic but effective color adjustments.
In this video tutorial Glen Elliott of Cord3Films looks at FCP X's Timeline Index which provides innovative options for viewing, navigating, and searching your projects, including three different types of timeline markers and the ability to create a navigable To Do list of editing notes that's indispensable for collaborative workflows.
In part 2 of our series on multicam editing in Final Cut Pro X, Glen Elliott explains how you can accelerate and streamline the multicam-syncing process in Red Giant's PluralEyes 3.
Our Final Cut Pro X tutorial series continues with the first installment of a 3-part series on multicam editing in FCP X, addressing the basics like creating a multicam clip and cutting and switching audio and video using the Angle Editor.
Working with compound clips in FCP X is similar to nesting sequences in Final Cut Pro 7. Once you understand how it works, and how changes to compound clips can ripple across projects, it's a powerful feature that you'll find yourself using more and more.
In this tutorial, we'll look at several ways you can use connected storylines to enhance your FCP X edits and mix in cutaways and creative shots in a quick and efficient way.
This tutorial explores advanced editing techniques in FCP X including back-timing your edits, replacing edits and auditioning, top-and-tail editing, extend edits, trim-to-selection edits, keyboard trimming, and the Precision Editor.
The magnetic timeline is one of the major revolutionary changes in Apple Final Cut Pro X, and one of the areas editors struggle with when they're coming from track-based NLEs. In this tutorial we'll break it down and show you how to make it work for you.
In this first installment of our new tutorial series, Glen Elliott demystifies Final Cut Pro X, illustrates its core functions, and focuses on one of the most powerful new features for organizing, accelerating, and streamlining your edits: metadata keyword tagging.