Streaming Media's Tim Siglin and Teradek's Jon Landman discuss the latest from Teradek, including HEVC cloud transcoding, wireless transmission, and VR/360 capture, stitching, and streaming.
Featured Articles,
Posted 07 Nov 2017
To help VR content creators contend with the deluge of information and product announcements, this article will focus on VR streaming workflows and toolkits that have worked well together in various VR/360 productions I've done.
Featured Articles,
Posted 19 Sep 2017
Major update to Blackmagic's visual effects, compositing, 3D and motion graphics software
Featured News,
Posted 14 Aug 2017
Scott Mayerowitz, Digital Storytelling Editor at the Associated Press, breaks down the differences between "VR/Virtual Reality" and "360," two terms often used interchangeably.
Featured Articles,
Posted 11 Jul 2017
AP Digital Storytelling Editor Seth Mayerowitz discusses the pros and cons of different 360 VR camera solutions in terms of features and price points.
Featured Articles,
Posted 11 Jul 2017
The acquisition comes at a time when increasing numbers of creators, global brands and media and entertainment companies are embracing 360/VR and are looking for seamless, end-to-end workflows for this new, immersive medium.
Featured News,
Posted 26 Jun 2017
Technology advancements in keying, motion tracking, and 360 video optimization drive new features into the Boris FX family of products
Featured News,
Posted 07 Mar 2017
Drea Bernardi of AOL Partner Studios discusses the new approach to visual storytelling demanded by VR production in this excerpt from her presentation at Streaming Media West 2016.
Featured Articles,
Posted 09 Jan 2017
The cameras have poor controls, the headsets are bulky, and the results sometimes make people sick. Still, don't write off virtual reality just yet.
Featured Articles,
Posted 24 May 2016
NAB-synced announcements for CC apps bring new creativity and efficiency features
Featured Articles,
Posted 13 Apr 2016
In the concluding segment of a series of articles about my first virtual reality (VR) project, which I produced using equipment supplied by, and assistance from Mobeon I describe the lessons learned during the project.
Featured Articles,
Posted 20 Jan 2016
In Part 2 of this 3-part series on VR streaming, I detail the workflow for producing VR video in Vahana VR, which is the software in charge of stitching together the video from the 6-camera GoPro rig I used to shoot the video.
Featured Articles,
Posted 21 Dec 2015
In this series of articles, I will discuss the tools and workflows that I used in a recent testing project to see how VR compares to 2D video and audio as an educational tool.
Featured Articles,
Posted 16 Dec 2015
Virtual Reality is poised to revolutionize many industries including live video streaming. Join us as we cover the techology and possibilities of it opening the door to new markets.
Featured Articles,
Posted 08 Nov 2015
|