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Minimize End-to-end Latency Playback with CMAF Compliant Solution from Broadpeak and castLabs

castLabs, a global partner in premium digital video technology, has newly announced a market-ready CMAF compliant solution for ultra-low end-to-end latency playback with Broadpeak, a leading provider of content delivery network (CDN) technologies for content providers and pay-TV operators worldwide. This CMAF compliant solution can reduce transmission time to less than a second, competitive with satellite live broadcasting, ideal for use cases around interactive TV and live sports.

Where streaming service users are increasingly connecting their devices on-the-go to unmanaged networks, to watch live content, playback is more susceptible to connectivity and bandwidth related latency issues. Latency, the length of time taken to transmit data, is also affected outside the network by the consumption of data by playback applications.

castLabs and Broadpeak's ultra-low latency solution harnesses castLabs' PRESTOplay video player SDKs, Broadpeak's nanoCDN technologies, and your choice of live encoding service to reduce latency at all stages of the content streaming workflow.

At the packaging level, the Common Media Application Format (CMAF) combined with chunked transfer encoding (CTE) enables you to encode small chunks that can be processed on-the-go before they are finished downloading.

At the CDN level, Broadpeak multicast ABR technology of nanoCDN™ kills jitter and removes the need for high amounts of buffering on player side that cause playback delays. You hence preserve playback quality of experience (QoE) across all screens when streaming while keeping latency at its minimum.

At the player level, PRESTOplay video player SDKs take CMAF content encoded into smaller chunks, and can play them sooner than content formatted and encoded differently. Using apps built with PRESTOplay video player SDKs, CMAF content can achieve less than one second latency.

"This easy-to-deploy joint solution allows streaming service providers to minimize end-to-end latency while preserving video quality and benefiting from fully featured player applications for all screens", said Michael Stattmann, CEO at castLabs.

"Decreasing latency is mandatory in our video delivery systems that play along with very reactive social medias", said Jacques Le Mancq, CEO at Broadpeak. "But this cannot be done at the expense of the quality of experience. Broadpeak nanoCDN multicast ABR solution creates the network conditions that allow castLabs player to perform at its best - with high quality combined with low latency."

Visiting IBC 2018? Discuss our new ultra-low latency solution with either castLabs at booth A.14 in Hall 14, or Broadpeak at booth B.78 in Hall 5.

About castLabs

castLabs pioneers software and cloud services for digital video markets worldwide. The company provides solutions to easily enable the secure distribution of premium movie, TV, and audio assets for high-quality video experiences. castLabs' range of applications and services include DRMtoday licensing, PRESTOplay player SDKs, and Video Toolkit processing. castLabs is based in Los Angeles, California, and Berlin, Germany. To learn more about castLabs products and services, please visit castLabs.com.

About Broadpeak

Broadpeak designs and manufactures video delivery components for Content Providers and Network Service Providers deploying IPTV, Cable, Satellite, OTT and mobile services.

Its portfolio of solutions and technologies powers the delivery of movies, television programming and other content over managed networks and the internet for viewing on any type of device. The company's systems and services help operators increase market share and improve subscriber loyalty with superior quality of experience. Broadpeak supports all of its customers worldwide, from simple installations to large delivery systems reaching capacities of several million of simultaneous streams.

Broadpeak is headquartered in Cesson-Sévigné, France. For more information visit broadpeak.tv.

Industry Announcements's article first appeared on OnlineVideo.net

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