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Wowza Media Systems Welcomes Korean CDN HyosungITX as Newest Streaming Partner

HyosungITX's Wowza Media Server 2-Based Infrastructure Enables Multiscreen Delivery to Customers Throughout Korea

EVERGREEN, Colo.(14 Dec 2010)

Wowza Media Systems(R) today welcomed Korean content delivery network (CDN) HyosungITX to the select ranks of Wowza Streaming Partners, a designation reserved for those that have achieved high levels of deployment, expertise, and customer satisfaction with Wowza(R)-based products. Serving clients in the Internet gaming, education, retail, entertainment, public interest, and finance sectors, HyosungITX is among Korea's leading CDNs.

"Relying on Wowza Media Server 2, we can cost effectively distribute video to the widest possible range of user devices," said Chan Young Kim, CDN business division managing director of HyosungITX. "In fact, the Wowza solution has enabled us to provide not only broad reach but also service stability, even in a high-load environment. As a significant selling point for us, our Wowza-powered capabilities have done a lot to help fuel our growth."

Award-winning Wowza Media Server 2 is a high-performance video engine that unifies delivery of live and on-demand H.264 video or AAC/MP3 audio streams to multiple clients and devices, extending content's reach to any platform and any screen. Wowza Media Server 2 offers broad support for a wide variety of media platforms, including Adobe(R) Flash(R), Microsoft(R)Silverlight(R), Apple(R) iOS, Android(TM), Blackberry(R), as well as IPTV and game consoles.

Among HyosungITX clients reaping the benefits of the Wowza-powered multiprotocol streaming are CJ HelloVison, Neowiz Bugs, Korea Expressway, Etomato, OBS, Movist, JUNET, and SK Nate.

"Powered by Wowza technology, HyosungITX clients gain unsurpassed freedom to deliver live and on-demand streaming media," said Alex Dobrushin, Wowza Media Systems chief marketing officer. "Along with HyosungITX, we are committed to using innovation to give viewers a high-quality streaming experience, no matter what player or device platform they use. We are glad to be a part of HyosungITX's success."

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About HyosungITX
A division of Korean conglomerate Hyosung, HyosungITX began as a CDN provider for the online game Everquest2 in the latter half of 2005. In 2006, HyosungITX began providing CDN services to additional clients in the gaming and educational sectors. Since then HyosungITX's expertise has expanded to include banking, retail, entertainment, and the public sector. Parent company Hyosung also has business interests in the heavy commercial, construction, and IT and communications markets. More information is available at www.hyosungcdn.com.

About Wowza Media Systems(R)
Wowza Media Systems(R)is the premier media server software company delivering an industrial-strength infrastructure for live video, video-on-demand, live recording, and video chat. Wowza has a singular focus on delivering high-performance media server software to service providers, media properties, enterprises, and other organizations serious about delivering video to any digital screen -- computer, mobile phone, or home TV. More than 60,000 global licensees in entertainment, social media, advertising, enterprise, education, government, and Internet commerce have deployed Wowza's media server software to date. Wowza Media Systems is privately held with headquarters in Evergreen, Colo. More information is available at www.wowzamedia.com.

Wowza, Wowza Media Systems, Wowza Media Server, and related logos are trademarks of Wowza Media Systems, Inc. All other trademarks and registered trademarks mentioned herein are the property of their respective owners.

ENDS